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CHI
2007
ACM
14 years 11 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
VLDB
2008
ACM
170views Database» more  VLDB 2008»
14 years 11 months ago
A multi-ranker model for adaptive XML searching
The evolution of computing technology suggests that it has become more feasible to offer access to Web information in a ubiquitous way, through various kinds of interaction device...
Ho Lam Lau, Wilfred Ng
SIGMOD
2002
ACM
236views Database» more  SIGMOD 2002»
14 years 11 months ago
The Cougar Approach to In-Network Query Processing in Sensor Networks
The widespread distribution and availability of smallscale sensors, actuators, and embedded processors is transforming the physical world into a computing platform. One such examp...
Yong Yao, Johannes Gehrke
INFOCOM
2009
IEEE
14 years 5 months ago
Trap Coverage: Allowing Coverage Holes of Bounded Diameter in Wireless Sensor Networks
—Tracking of movements such as that of people, animals, vehicles, or of phenomena such as fire, can be achieved by deploying a wireless sensor network. So far only prototype sys...
Paul Balister, Zizhan Zheng, Santosh Kumar, Prasun...
SIGIR
2009
ACM
14 years 5 months ago
CompositeMap: a novel framework for music similarity measure
With the continuing advances in data storage and communication technology, there has been an explosive growth of music information from different application domains. As an effe...
Bingjun Zhang, Jialie Shen, Qiaoliang Xiang, Ye Wa...
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