Sciweavers

861 search results - page 41 / 173
» Research through design as a method for interaction design r...
Sort
View
CHI
2003
ACM
14 years 2 months ago
Prominence-interpretation theory: explaining how people assess credibility online
Four years of research has led to a theory that describes how people assess the credibility of Web sites. This theory proposes that users notice and interpret various Web site ele...
B. J. Fogg
PERSUASIVE
2009
Springer
14 years 3 months ago
Designing empathic computers: the effect of multimodal empathic feedback using animated agent
Experiencing emotional distress is the number one reason why people who are undergoing behaviour modification (e.g. quitting smoking, dieting) suffer from relapses. Providing emot...
Hien Nguyen, Judith Masthoff
CHI
2010
ACM
14 years 3 months ago
Understanding and evaluating cooperative games
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...
ISWC
1998
IEEE
14 years 29 days ago
Design for Wearability
Digital Technology is constantly improving as information becomes wireless. These advances demand more wearable and mobile form factors for products that access information. A pro...
Francine Gemperle, Chris Kasabach, John Stivoric, ...
MM
2009
ACM
199views Multimedia» more  MM 2009»
14 years 3 months ago
Beyond flat surface computing: challenges of depth-aware and curved interfaces
In the past decade, multi-touch-sensitive interactive surfaces have transitioned from pure research prototypes in the lab, to commercial products with wide-spread adoption. One of...
Hrvoje Benko