An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Many computer applications are currently using digital video. Recent advances in digital imaging and faster networking infrastructure made this technology very popular, not only fo...
Joao Paulo Kitajima, Denilson Barbosa, Wagner Meir...
Image and video codecs are prevalent in multimedia devices, ranging from embedded systems, to desktop computers, to high-end servers such as HDTV editing consoles. It is not uncom...
M. Drake, Henry Hoffmann, Rodric M. Rabbah, Saman ...
We propose an efficient placement algorithm and per-disk prefetching method to effectively support interactive operations in the media server. Our placement policy is incorporate...
This paper presents a complete framework for attention-based video streaming for low bandwidth networks. First, motivated by the fovea-periphery distinction of biological vision s...