This paper discusses the use of simulation in a new context. Most often QUEST is viewed as a stand-alone simulation tool to analyze and understand shop floor behavior. It has rare...
The current heterogeneous world of networks and terminals combined with the generalized mobility of users pose telecommunications operators and service providers the challenge of d...
Mobile payment has some unique advantages over more traditional payment methods in, for example, TV shopping and mobile multimedia services. Unfortunately, most existing mobile pa...
This paper presents an infrastructure for developing problem-based pervasive learning environments. Building such environments necessitates having many autonomous components deali...
Intelligent, server-side adaptation of multimedia resources is becoming increasingly important and challenging for two reasons. First, the market continuously brings up new mobile...