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SIROCCO
2008
15 years 5 months ago
Computing Approximate Nash Equilibria in Network Congestion Games
We consider the problem of computing -approximate Nash equilibria in network congestion games. The general problem is known to be PLS-complete for every > 0, but the reductions...
Andreas Emil Feldmann, Heiko Röglin, Berthold...
ICASSP
2010
IEEE
15 years 4 months ago
Simulating dynamic communication systems using the core functional dataflow model
The latest communication technologies invariably consist of modules with dynamic behavior. There exists a number of design tools for communication system design with their foundat...
Nimish Sane, Chia-Jui Hsu, José Luis Pino, ...
JSAC
2008
95views more  JSAC 2008»
15 years 3 months ago
Game Theoretic Modeling of Malicious Users in Collaborative Networks
If a network is to operate successfully, its users need to collaborate. Collaboration takes the form of following a network protocol and involves some resource expenditure on the p...
George Theodorakopoulos, John S. Baras
ECCC
2007
62views more  ECCC 2007»
15 years 3 months ago
Space Hierarchy Results for Randomized and Other Semantic Models
We prove space hierarchy and separation results for randomized and other semantic models of computation with advice where a machine is only required to behave appropriately when g...
Jeff Kinne, Dieter van Melkebeek
JCM
2007
105views more  JCM 2007»
15 years 3 months ago
A Flexible Wavelength Converter Placement Scheme for Guaranteed Wavelength Usage
Abstract— Wavelength is one of the most important resources in Wavelength Division Multiplexing(WDM) networks. In optical routing, we are given a set of communication paths (or l...
Can Fang, Chor Ping Low