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SI3D
2005
ACM
14 years 1 months ago
A camera-based interface for interaction with mobile handheld computers
Recent advances in mobile computing allow the users to deal with 3D interactive graphics on handheld computers. Although the computing resources and screen resolutions grow steadi...
Martin Hachet, Joachim Pouderoux, Pascal Guitton
IPPS
1999
IEEE
14 years 9 hour ago
Mechanisms for Just-in-Time Allocation of Resources to Adaptive Parallel Programs
Adaptive parallel computations--computations that can adapt to changes in resource availability and requirement--can effectively use networked machines because they dynamically ex...
Arash Baratloo, Ayal Itzkovitz, Zvi M. Kedem, Yuan...
FPGA
2012
ACM
285views FPGA» more  FPGA 2012»
12 years 3 months ago
Optimizing SDRAM bandwidth for custom FPGA loop accelerators
Memory bandwidth is critical to achieving high performance in many FPGA applications. The bandwidth of SDRAM memories is, however, highly dependent upon the order in which address...
Samuel Bayliss, George A. Constantinides
KBSE
2010
IEEE
13 years 5 months ago
Seamlessly integrated, but loosely coupled: building user interfaces from heterogeneous components
User interface development is a time and resource consuming task. Thus, reusing existing UI components is a desirable approach for rapid UI development. To keep UIs maintainable, ...
Heiko Paulheim
IEEECIT
2010
IEEE
13 years 6 months ago
Developing a Cloud Computing Charging Model for High-Performance Computing Resources
Abstract—This paper examines the economics of cloud computing charging from the perspective of a supercomputing resource provider offering its own resources. To evaluate the comp...
Matthew Woitaszek, Henry M. Tufo