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» Resource allocation games with changing resource capacities
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ML
2006
ACM
13 years 7 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
ATAL
2011
Springer
12 years 8 months ago
Quality-bounded solutions for finite Bayesian Stackelberg games: scaling up
The fastest known algorithm for solving General Bayesian Stackelberg games with a finite set of follower (adversary) types have seen direct practical use at the LAX airport for o...
Manish Jain, Christopher Kiekintveld, Milind Tambe
JSAC
2006
147views more  JSAC 2006»
13 years 7 months ago
Smart pay access control via incentive alignment
We use game theorectic models to show the lack of incentives in the TCP congestion avoidance algorithm and the consequential systemwide network problems. We then propose a Vickery-...
Jun Shu, Pravin Varaiya
JNCA
2000
117views more  JNCA 2000»
13 years 7 months ago
Distributed network storage service with quality-of-service guarantees
This paper envisions a distributed network storage service with Quality-ofService (QoS) guarantees, and describes its architecture and key mechanisms. When fully realized, this se...
John Chung-I Chuang, Marvin A. Sirbu
FDG
2009
ACM
13 years 11 months ago
Influence points for tactical information in navigation meshes
Good artificial intelligence for strategy and first person shooter games requires tactical information. Tactical information assists agents in choosing appropriate places to place...
Frederick W. P. Heckel, G. Michael Youngblood, D. ...