Abstract. This paper describes the development of two kinds of atomic action schemes for Ada 95. We start by discussing the basic features required of an atomic action scheme and w...
Alexander B. Romanovsky, Stuart E. Mitchell, Andy ...
Given a database with missing or uncertain content, our goal is to correct and fill the database by extracting specific information from a large corpus such as the Web, and to d...
We introduce the ALeRT (Action-dependent Learning Rates with Trends) algorithm that makes two modifications to the learning rate and one change to the exploration rate of traditio...
Maria Cutumisu, Duane Szafron, Michael H. Bowling,...
The attempt of this paper is to describe and analyze the formalisms of pervasive games and pervasive gaming (PG). As the title indicates, PG consists of atomic entities that never...
There are two different approaches in the LR parsing. The first one is the deterministic approach that performs the only one action using the control rules learned without any LR ...