We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
In this paper, we introduce a 2D particle-based approach to achieve realistic water surface behaviors for interactive applications. We formulate 2D particle-based Shallow Water equ...
Abstract. This paper introduces a new approach for volumetric visual hull reconstruction, using a voxel grid that focuses on the moving target object. This grid is continuously upd...
— A collection of Grid computing resources interconnected by an application-configurable network of lightpaths is called a LambdaGrid. It provides data-intensive applications wit...
Eric He, Xi Wang, Venkatram Vishwanath, Jason Leig...
Abstract. Due to the complexity and uncertainties, the engineering process requires dynamic collaborations among the heterogeneous systems and human interactions. In this paper, we...
Jian Cao, Jie Wang, Shen-sheng Zhang, Minglu Li, K...