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115
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SIGCSE
2008
ACM
126views Education» more  SIGCSE 2008»
15 years 2 months ago
Game-themed programming assignments: the faculty perspective
We have designed and implemented game-themed programming assignment modules targeted specifically for adoption in existing introductory programming classes. These assignments are ...
Kelvin Sung, Michael Panitz, Scott A. Wallace, Rut...
130
Voted
ICIP
2010
IEEE
15 years 15 days ago
On the use of feature tracks for dynamic concept detection in video
This paper proposes the use of feature tracks for the detection of concepts in video, particularly dynamic concepts. Feature tracks are defined as sets of local interest points fo...
Vasileios Mezaris, Anastasios Dimou, Ioannis Kompa...
CCE
2010
14 years 12 months ago
A simple heuristic for reducing the number of scenarios in two-stage stochastic programming
In this work we address the problem of solving multiscenario optimization models that are deterministic equivalents of two-stage stochastic programs. We present a heuristic approx...
Ramkumar Karuppiah, Mariano Martín, Ignacio...
ICASSP
2011
IEEE
14 years 6 months ago
Parameter estimation using sparse reconstruction with dynamic dictionaries
We consider the problem of parameter estimation for signals characterized by sums of parameterized functions. We present a dynamic dictionary subset selection approach to paramete...
Christian D. Austin, Joshua N. Ash, Randolph L. Mo...
130
Voted
JMLR
2012
13 years 5 months ago
SpeedBoost: Anytime Prediction with Uniform Near-Optimality
We present SpeedBoost, a natural extension of functional gradient descent, for learning anytime predictors, which automatically trade computation time for predictive accuracy by s...
Alexander Grubb, Drew Bagnell