We analyse the computational complexity of finding Nash equilibria in simple stochastic multiplayer games. We show that restricting the search space to equilibria whose payoffs fal...
Topological predicates between spatial objects have always been a main area of research on spatial data handling, reasoning, and query languages. The focus of research has definit...
It is well-known that inference in graphical models is hard in the worst case, but tractable for models with bounded treewidth. We ask whether treewidth is the only structural cri...
This paper introduces YAYA1, a Description Logic system focused towards learning complex interrelations among objects. YAYA Concept Language (YCL) is quite restricted; although it...
This paper deals with techniques to detect abrupt scene transitions when random brightness variations (flicker) are present. This is normally the case when trying to restore or in...