Sciweavers

1220 search results - page 75 / 244
» Restricting grammatical complexity
Sort
View
PPAM
2005
Springer
14 years 1 months ago
Agent-Based Grid Scheduling with Calana
Grid resource allocation is a complex task that is usually solved by systems relying on a centralized information system. In order to create a lightweight scheduling system, we inv...
Mathias Dalheimer, Franz-Josef Pfreundt, Peter Mer...
STACS
2004
Springer
14 years 1 months ago
Active Context-Free Games
An Active Context-Free Game is a game with two players (Romeo and Juliet) on strings over a finite alphabet. In each move, Juliet selects a position of the current word and Romeo ...
Anca Muscholl, Thomas Schwentick, Luc Segoufin
FUN
2010
Springer
251views Algorithms» more  FUN 2010»
14 years 16 days ago
UNO Is Hard, Even for a Single Player
UNOR is one of the world-wide well-known and popular card games. We investigate UNO from the viewpoint of combinatorial algorithmic game theory by giving some simple and concise ma...
Erik D. Demaine, Martin L. Demaine, Ryuhei Uehara,...
CC
2001
Springer
177views System Software» more  CC 2001»
14 years 7 days ago
Imperative Program Transformation by Rewriting
Abstract. We present a method of specifying standard imperative program optimisations as a rewrite system. To achieve this we have extended the idea of matching sub-terms in expres...
David Lacey, Oege de Moor
PPAM
2001
Springer
14 years 4 days ago
Dedicated Scheduling of Biprocessor Tasks to Minimize Mean Flow Time
Abstract. This paper investigates the complexity of scheduling biprocessor tasks on dedicated processors to minimize mean flow time. Since the general problem is strongly NP-hard,...
Krzysztof Giaro, Marek Kubale, Michal Malafiejski,...