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SI3D
2006
ACM
14 years 2 months ago
Variance shadow maps
Shadow maps are a widely used shadowing technique in real time graphics. One major drawback of their use is that they cannot be filtered in the same way as color textures, typica...
William Donnelly, Andrew Lauritzen
SAC
2004
ACM
14 years 2 months ago
Boundary extraction in thermal images by edge map
Extracting object boundaries in thermal images is a challenging task because of the amorphous nature of the images and the lack of sharp boundaries. Classical edge-based segmentat...
Quming Zhou, Zhuojing Li, Jake K. Aggarwal
CGF
2007
171views more  CGF 2007»
13 years 8 months ago
High-Quality Adaptive Soft Shadow Mapping
The recent soft shadow mapping technique [GBP06] allows the rendering in real-time of convincing soft shadows on complex and dynamic scenes using a single shadow map. While attrac...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
MHCI
2007
Springer
14 years 2 months ago
Dynamic visualisation of ski data: a context aware mobile piste map
Tourism has been a key driver for mobile applications. This short paper presents the design and initial evaluation of a mobile phone based visualisation to support skiers. Paper p...
Mark D. Dunlop, Brian Elsey, Michelle Montgomery M...
SI3D
2010
ACM
14 years 20 days ago
Variance soft shadow mapping
We present variance soft shadow mapping (VSSM) for rendering plausible soft shadow in real-time. VSSM is based on the theoretical framework of percentage-closer soft shadows (PCSS...
Zhao Dong, Baoguang Yang