We present a view-dependent level-of-detail algorithm for triangle meshes with subdivision connectivity. The algorithm is more suitable for textured meshes of arbitrary topology t...
Daniel I. Azuma, Daniel N. Wood, Brian Curless, To...
One of the key problems in computer vision and pattern recognition is tracking. Multiple objects, occlusion, and tracking moving objects using a moving camera are some of the chal...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
PAC-MDP algorithms approach the exploration-exploitation problem of reinforcement learning agents in an effective way which guarantees that with high probability, the algorithm pe...
When developing semantic applications, the construction of ontologies is a crucial part. We are developing a semiautomatic ontology construction approach, OntoCase, relying on ont...