The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
There are several approaches for pen-based systems to improve legibility of handwritten text, e.g. smoothing the strokes composing the characters and words. A very challenging sol...
We solve the problem of computing global conformal parameterizations for surfaces with nontrivial topologies. The parameterization is global in the sense that it preserves the con...
We introduce multi-chart geometry images, a new representation for arbitrary surfaces. It is created by resampling a surface onto a regular 2D grid. Whereas the original scheme of...
d Abstract) Aravindhan K Krishnan Madhava Krishna Supreeth Achar This paper presents an approach to explore an unknown indoor environment using vision as the sensing modality, t...
Aravindhan K. Krishnan, K. Madhava Krishna, Supree...