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DATE
2002
IEEE
161views Hardware» more  DATE 2002»
14 years 18 days ago
Hardware/Software Trade-Offs for Advanced 3G Channel Coding
Third generation’s wireless communications systems comprise advanced signal processing algorithms that increase the computational requirements more than ten-fold over 2G’s sys...
Heiko Michel, Alexander Worm, Norbert Wehn, Michae...
ATAL
2005
Springer
14 years 1 months ago
The use of emotions to create believable agents in a virtual environment
In the past emotions have been dismissed as a distraction to the logical, scientific thought process. More recently however, the importance of emotion in human-like intelligence a...
Karthi Selvarajah, Debbie Richards
ICIP
2007
IEEE
14 years 9 months ago
GPS, GIS and Video Registration for Building Reconstruction
3D reconstruction of urban environments is a widely studied subject since several years, as it can lead to many useful applications: virtual navigation, augmented reality, archite...
Gaël Sourimant, Kadi Bouatouch, Luce Morin
EICS
2009
ACM
14 years 9 days ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
ACSC
2006
IEEE
14 years 1 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...