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» Retrenchment, Refinement, and Simulation
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RT
1998
Springer
13 years 11 months ago
Automatic Calculation of Soft Shadow Textures for Fast, High-Quality Radiosity
We propose a new method for greatly accelerating the computation of complex, detailed shadows in a radiosity solution. Radiosity is computed using a "standard" hierarchi...
Cyril Soler, François X. Sillion
IEEEPACT
1997
IEEE
13 years 11 months ago
A Parallel Algorithm for Compile-Time Scheduling of Parallel Programs on Multiprocessors
† In this paper, we propose a parallel randomized algorithm, called Parallel Fast Assignment using Search Technique (PFAST), for scheduling parallel programs represented by direc...
Yu-Kwong Kwok, Ishfaq Ahmad
EUROMICRO
1996
IEEE
13 years 11 months ago
Behaviour-Preserving Transformations in SHE: A Formal Approach to Architecture Design
SHE (Software/Hardware Engineering) is an objectoriented analysis, specification and design method for complex reactive hardware/software systems. SHE is based on the formal speci...
Jeroen Voeten, P. H. A. van der Putten, M. P. J. S...
APLAS
2007
ACM
13 years 11 months ago
Finally Tagless, Partially Evaluated
We have built the first family of tagless interpretations for a higher-order typed object language in a typed metalanguage (Haskell or ML) that require no dependent types, general...
Jacques Carette, Oleg Kiselyov, Chung-chieh Shan
ECCV
2006
Springer
13 years 11 months ago
Estimating the Pose of a 3D Sensor in a Non-rigid Environment
Estimating the pose of an imaging sensor is a central research problem. Many solutions have been proposed for the case of a rigid environment. In contrast, we tackle the case of a...
Adrien Bartoli