Sciweavers

6722 search results - page 126 / 1345
» Reuse-Conducive Development Environments
Sort
View
DIGRA
2003
Springer
14 years 2 months ago
Developing a hybrid of MMORPG and LARP using usability methods: the case of Takkar
This paper examines the idea of combining Live Action Role-Playing (LARP) and MMORPG into a hybrid game named Takkar. We developed three versions of Takkar in an iterative fashion...
Laust Juul Christensen, Thomas Tae-Yang Jør...
ICSE
2010
IEEE-ACM
14 years 1 months ago
Developers ask reachability questions
A reachability question is a search across feasible paths through a program for target statements matching search criteria. In three separate studies, we found that reachability q...
Thomas D. LaToza, Brad A. Myers
APSEC
2000
IEEE
14 years 1 months ago
Component-based application development on architecture of a model, UI and components
Explosive increase in end-user computing on distributed systems requires that end-users develop application software by themselves. One solution is given as a formula of “a doma...
Takeshi Chusho, Hisashi Ishigure, Naoyuki Konda, T...
WSC
1998
13 years 10 months ago
Developing a Graphical User Interface for Discrete Event Simulation
A key concern for the area of discrete event simulation modelling is to encourage its adoption and use by nonspecialists. To achieve this it is important that we focus on developi...
Hamad I. Odhabi, Ray J. Paul, Robert D. Macredie
WSC
1997
13 years 10 months ago
System Concept Development with Virtual Prototyping
Virtual prototyping with 3D drawing programs provides a means of rapidly developing system concepts and analyzing them for form, fit, logistics, human factors integration, and gen...
James C. Schaaf Jr., Faye Lynn Thompson