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AAMAS
2012
Springer
13 years 10 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
RTCSA
1998
IEEE
15 years 6 months ago
Partition Scheduling in APEX Runtime Environment for Embedded Avionics Software
Advances in the computer technology encouraged the avionics industry to replace the federated design of control units with an integrated suite of control modules that share the co...
Yann-Hang Lee, Daeyoung Kim, Mohamed F. Younis, Je...
BCS
2008
15 years 3 months ago
Beatbox - A Computer Simulation Environment for Computational Biology of the Heart
Despite over a century's study, the trigger mechanisms of cardiac arrhythmias are poorly understood. Even modern experimental methods do not provide sufficient temporal and s...
Ross McFarlane, Irina V. Biktasheva
IPPS
1998
IEEE
15 years 6 months ago
Automatic Differentiation for Message-Passing Parallel Programs
Many applications require the derivatives of functions defined by computer programs. Automatic differentiation (AD) is a means of developing code to compute the derivatives of com...
Paul D. Hovland, Christian H. Bischof
PERCOM
2008
ACM
16 years 2 months ago
High-level Programming Support for Robust Pervasive Computing Applications
In this paper, we present a domain-specific Interface Definition Language (IDL) and its compiler, dedicated to the development of pervasive computing applications. Our IDL provide...
Wilfried Jouve, Julien Lancia, Nicolas Palix, Char...