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109
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JMM2
2008
105views more  JMM2 2008»
15 years 2 months ago
Low Cost Projection Environment for Immersive Gaming
: As computer performance and graphics hardware continue to improve, the gamer is increasingly being presented with richer and more realistic visual environments. Viewing these vir...
Paul Bourke
247
Voted
ICDE
2003
IEEE
120views Database» more  ICDE 2003»
16 years 4 months ago
Broadcasting Dependent Data for Ordered Queries without Replication in a Multi-Channel Mobile Environment
In several mobile applications, the data items broadcast are dependent upon one another. However, most prior studies on broadcasting dependent data mainly consider single broadcas...
Jiun-Long Huang, Ming-Syan Chen, Wen-Chih Peng
108
Voted
CHI
2003
ACM
16 years 3 months ago
Augmenting a retail environment using steerable interactive displays
This paper describes a prototype retail environment in which information interactions occur in situ, within the actual space of the merchandise. By combining a steerable projected...
Noi Sukaviriya, Mark Podlaseck, Rick Kjeldsen, Ant...
PERCOM
2008
ACM
16 years 2 months ago
Non-anchored Unified Naming for Ubiquitous Computing Environments
Users and developers require some way to identify by human readable names the many resources that comprise a ubiquitous computing environment. In addition, naming in such environm...
Yoo Chul Chung, Dongman Lee
125
Voted
CCGRID
2009
IEEE
15 years 9 months ago
GenLM: License Management for Grid and Cloud Computing Environments
—Software license management allows independent software vendors (ISVs) to control the access of their products. It is a fundamental part of the ISVs’ business strategy. A wide...
Mathias Dalheimer, Franz-Josef Pfreundt