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CE
2007
133views more  CE 2007»
13 years 7 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
CONSTRAINTS
2007
100views more  CONSTRAINTS 2007»
13 years 7 months ago
Design of Financial CDO Squared Transactions Using Constraint Programming
We give an approximate and often extremely fast method of building a particular kind of portfolio in finance, here called a portfolio design (PD), with applications in the credit ...
Pierre Flener, Justin Pearson, Luis G. Reyna, Olof...
CSCW
2007
ACM
13 years 7 months ago
Supporting Community Emergency Management Planning through a Geocollaboration Software Architecture
Emergency management is more than just events occurring within an emergency situation. It encompasses a variety of persistent activities such as planning, training, assessment, and...
Wendy A. Schafer, Craig H. Ganoe, John M. Carroll
JUCS
2008
162views more  JUCS 2008»
13 years 7 months ago
Composition and Run-time Adaptation of Mismatching Behavioural Interfaces
Abstract: Reuse of software entities such as components or Web services raise composition issues since, most of the time, they present mismatches in their interfaces. These mismatc...
Javier Cámara, Gwen Salaün, Carlos Can...
IJHPCA
2007
114views more  IJHPCA 2007»
13 years 7 months ago
An Approach To Data Distributions in Chapel
A key characteristic of today’s high performance computing systems is a physically distributed memory, which makes the efficient management of locality essential for taking adv...
R. E. Diaconescu, Hans P. Zima