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» Reusing Real-Time Systems Design Experience
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MM
2004
ACM
165views Multimedia» more  MM 2004»
14 years 1 months ago
Predictive perceptual compression for real time video communication
Approximately 2 degrees in our 140 degree vision span has sharp vision. Many researchers have been fascinated by the idea of eyetracking integrated perceptual compression of an im...
Oleg Komogortsev, Javed I. Khan
DSRT
2005
IEEE
14 years 1 months ago
Modeling Real-Time Distributed Simulation Message Flow in an Open Network
Understanding the characteristics of information flow in large scale real-time distributed virtual simulations (RT-DVS) is important for the development of network services that a...
Dennis M. Moen, J. Mark Pullen
SI3D
1995
ACM
13 years 11 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
RTSS
1999
IEEE
13 years 12 months ago
Deriving Deadlines and Periods for Real-Time Update Transactions
Typically, temporal validity of real-time data is maintained by periodic update transactions. In this paper, we examine the problem of period and deadline assignment for these upda...
Ming Xiong, Krithi Ramamritham
RTCSA
2007
IEEE
14 years 1 months ago
A Real-Time Database Testbed and Performance Evaluation
A lot of real-time database (RTDB) research has been done to process transactions in a timely fashion using fresh data reflecting the current real world status. However, most exi...
Kyoung-Don Kang, Phillip H. Sin, Jisu Oh