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» Reusing Real-Time Systems Design Experience
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ISMB
1993
13 years 9 months ago
Protein Sequencing Experiment Planning Using Analogy
Experiment design and execution is a central activity in the natural sciences. The SeqERsystem provides a general architecture for the integration of automated planning techniques...
Brian P. Kettler, Lindley Darden
SEE
1997
Springer
13 years 11 months ago
An environment for object-oriented real-time systems design
A concise object-oriented method for the development of real-time systems has been composed. Hardware components are modelled by (sofnuare) base objects; base objects are controll...
Rob L. W. van de Weg, Rolf Engmann, Raoul van de H...
LSO
2004
Springer
14 years 1 months ago
Embedding Experiences in Micro-didactical Arrangements
Experience-based Information Systems (EbIS) enable organizations to capture, store and reuse knowledge and experiences for continuous competence development. However, there are sev...
Eric Ras, Stephan Weibelzahl
EH
2004
IEEE
118views Hardware» more  EH 2004»
13 years 11 months ago
Exploring Knowledge Schemes for Efficient Evolution of Hardware
There exist several approaches to improve the quality of evolution. In this paper, a priori design knowledge as a part of evolving systems is discussed. Further, experiments are r...
Jim Torresen
PERCOM
2006
ACM
14 years 7 months ago
Unearthing Design Patterns to Support Context-Awareness
The lack of structured methodologies and software engineering efforts on designing the support of contextawareness in pervasive systems hinders the potential advantages of analyzi...
Oriana Riva, Cristiano di Flora, Stefano Russo, Ki...