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» Reusing Real-Time Systems Design Experience
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DAC
2009
ACM
14 years 9 months ago
Contract-based system-level composition of analog circuits
Efficient system-level design is increasingly relying on hierarchical design-space exploration, as well as compositional methods, to shorten time-to-market, leverage design re-use...
Xuening Sun, Pierluigi Nuzzo, Chang-Ching Wu, Albe...
MM
2006
ACM
157views Multimedia» more  MM 2006»
14 years 2 months ago
Cyborglogging with camera phones: steps toward equiveillance
We present “equiveillance” as a conceptual framework for understanding the balance between surveillance and sousveillance. In addition to this conceptual framework we also pre...
Steve Mann, James Fung, Raymond Lo
ICC
2007
IEEE
168views Communications» more  ICC 2007»
14 years 19 days ago
Centralized Radio Resource Allocation for OFDMA Cellular Systems
Efficient resource allocation in cellular OFDMA systems envisages the assignment of the number of subcarriers and the relative transmission format on the basis of the experimented ...
Andrea Abrardo, Alessandro Alessio, Paolo Detti, M...
WIAS
2010
98views more  WIAS 2010»
13 years 7 months ago
A multiagent architecture for controlling the Palamede satellite
The fundamental role of autonomous agents in managing activities of space systems has emerged some years ago with the NASA’s Remote Agent Experiment. However, the possible advant...
Francesco Amigoni, Stefano Gualandi, Daniele Menot...
JMM2
2006
138views more  JMM2 2006»
13 years 8 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy