When trying to understand the evolution of a software system it can be useful to visualize the evolution of the system’s architecture. Existing tools for viewing architectural e...
Programming is modeling the reality. Most of the times, the mapping between source code and the real world concepts is captured implicitly in the names of identifiers. Making the...
The paper presents a semi-automated technique for feature location in source code. The technique is based on combining information from two different sources: an execution trace, ...
We understand and reconstruct special surfaces from 3D data with line geometry methods. Based on estimated surface normals we use approximation techniques in line space to recogniz...
Helmut Pottmann, Michael Hofer, Boris Odehnal, Joh...
The approximation of surfaces to scattered data is an important problem encountered in a variety of scientific applications, such as reverse engineering, computer vision, computer...