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130
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IAT
2006
IEEE
15 years 9 months ago
Designing Commitment-Based Agent Interactions
A key property of agents is that they are social, and hence the design of agent interactions is a crucial part of an agentoriented software engineering methodology. Agent interact...
Michael Winikoff
156
Voted
WCRE
2006
IEEE
15 years 9 months ago
Animated Visualization of Software History using Evolution Storyboards
The understanding of the structure of a software system can be improved by analyzing the system’s evolution during development. Visualizations of software history that provide o...
Dirk Beyer, Ahmed E. Hassan
154
Voted
KBSE
2005
IEEE
15 years 9 months ago
Designing and implementing a family of intrusion detection systems
Intrusion detection systems are distributed applications that analyze the events in a networked system to identify malicious behavior. The analysis is performed using a number of ...
Richard A. Kemmerer
107
Voted
COMPSAC
2004
IEEE
15 years 7 months ago
Modular Design of Reactive Systems
: We concentrate on two major aspects of reactive system design: behavior control and modularity. These are studied from a formal point of view, within the framework of action syst...
Cristina Cerschi Seceleanu, Tiberiu Seceleanu
UIST
1993
ACM
15 years 7 months ago
Model-based User Interface Design by Example and by Interview
Model-based user interface design is centered around a description of application objects and operations at a level of ion higher than that of code. A good model can be used to su...
Martin R. Frank, James D. Foley