We present a general method for automatic reconstruction of accurate, concise, piecewise smooth surface models from scattered range data. The method can be used in a variety of ap...
Hugues Hoppe, Tony DeRose, Tom Duchamp, Mark A. Ha...
In computer-aided design and meshing, it is often important to identify the discontinuities (singularities) in coarse surface meshes. Due to the potential low resolution and noise...
In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly...
Matthias Eck, Tony DeRose, Tom Duchamp, Hugues Hop...
s: clustering, denoising, sharp feature, shape abstraction, reverse engineering In this paper we describe a hierarchical face clustering algorithm for triangle meshes based on fit...
We present a method to adaptively refine an irregular triangle mesh as it deforms in real-time. The method increases surface smoothness in regions of high deformation by splitting...