The aim of this article is to present a reversible and topologically correct construction of a polyhedron from a binary object. The proposed algorithm is based on a Marching Cubes...
David Coeurjolly, Florent Dupont, Laurent Jospin, ...
Abstract. Reversible polyhedral modelling of discrete objects is an important issue to handle those objects. We propose a new algorithm to compute a polygonal face from a discrete ...
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...