In this paper, we address the problem of real-time video streaming over wireless LANs for both unicast and multicast transmission. The wireless channel is modeled as a packet-erasu...
Abhik Majumdar, Daniel Grobe Sachs, Igor Kozintsev...
Peer-to-Peer architecture is currently an attractive solution for facilitating the use of collaboration software without any server. Multicasting is usually proposed for group com...
One of the dominant questions facing the Internet today is, how can the network meet the needs of the users and their applications (QoS) while trying to keep such implementations s...
—Large-scale applications are characterized by a large number of dynamic and often interactive group members. The nature of these applications is such that participants are not i...
Brian Neil Levine, Jon Crowcroft, Christophe Diot,...
This report describes a pay broadcasting system for the Internet. This system would enable tens of thousands of people to access an identical video stream simultaneously. In this ...