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AAAI
2000
13 years 11 months ago
Interactive Training for Synthetic Characters
Compelling synthetic characters must behave in ways that reflect their past experience and thus allow for individual personalization. We therefore need a method that allows charac...
Song-Yee Yoon, Robert C. Burke, Bruce Blumberg, Ge...
AGI
2011
13 years 1 months ago
Learning Problem Solving Skills from Demonstration: An Architectural Approach
We present an architectural approach to learning problem solving skills from demonstration, using internal models to represent problem-solving operational knowledge. Internal forwa...
Haris Dindo, Antonio Chella, Giuseppe La Tona, Mon...
ICML
2006
IEEE
14 years 10 months ago
Probabilistic inference for solving discrete and continuous state Markov Decision Processes
Inference in Markov Decision Processes has recently received interest as a means to infer goals of an observed action, policy recognition, and also as a tool to compute policies. ...
Marc Toussaint, Amos J. Storkey
ICML
2005
IEEE
14 years 10 months ago
Proto-value functions: developmental reinforcement learning
This paper presents a novel framework called proto-reinforcement learning (PRL), based on a mathematical model of a proto-value function: these are task-independent basis function...
Sridhar Mahadevan
ICML
1995
IEEE
14 years 10 months ago
Learning Policies for Partially Observable Environments: Scaling Up
Partially observable Markov decision processes (pomdp's) model decision problems in which an agent tries to maximize its reward in the face of limited and/or noisy sensor fee...
Michael L. Littman, Anthony R. Cassandra, Leslie P...