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CGF
2010
218views more  CGF 2010»
13 years 9 months ago
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zhe...
CE
2008
122views more  CE 2008»
13 years 9 months ago
Ubiquitous learning website: Scaffold learners by mobile devices with information-aware techniques
The portability and immediate communication properties of mobile devices influence the learning processes in interacting with peers, accessing resources and transferring data. For...
G. D. Chen, C. K. Chang, C. Y. Wang
CGF
2008
84views more  CGF 2008»
13 years 9 months ago
Visualizing Underwater Ocean Optics
Simulating the in-water ocean light field is a daunting task. Ocean waters are one of the richest participating media, where light interacts not only with water molecules, but wit...
Diego Gutierrez, Francisco J. Serón, Adolfo...
CORR
2010
Springer
106views Education» more  CORR 2010»
13 years 9 months ago
The WebContent XML Store
In this article, we describe the XML storage system used in the WebContent project. We begin by advocating the use of an XML database in order to store WebContent documents, and w...
Benjamin Nguyen, Spyros Zoupanos
CN
2008
80views more  CN 2008»
13 years 9 months ago
Practical large-scale latency estimation
We present the implementation of a large-scale latency estimation system based on GNP and incorporated into the Google content delivery network. Our implementation does not rely o...
Michal Szymaniak, David L. Presotto, Guillaume Pie...
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