The use of generic and generative methods for the development and application of interactive educational software is a relatively unexplored area in industry and education. Advant...
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
The coordination paradigm has been used extensively as a mechanism for software composition and integration. Consequently, a number of associated models and languages have been pr...
Recent years have witnessed dramatic growth in the use of subdivision schemes for graphical modeling and animation, especially for the representation of smooth, oftentimes complex...
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper ...