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CHI
2005
ACM
16 years 4 months ago
Incorporating physical co-presence at events into digital social networking
As mobile devices become location-aware, it will become possible to know when people are physically co-located and to incorporate this information into social software. Is this va...
Scott Counts, John Geraci
128
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CHI
2010
ACM
15 years 11 months ago
Usable gestures for mobile interfaces: evaluating social acceptability
Gesture-based mobile interfaces require users to change the way they use technology in public settings. Since mobile phones are part of our public appearance, designers must integ...
Julie Rico, Stephen A. Brewster
VRML
2005
ACM
15 years 10 months ago
Location-aware visualization of VRML models in GPS-based mobile guides
In this paper, we present LAMP3D, a system for the locationaware presentation of VRML content on mobile devices. We explore the application of LAMP3D in tourist mobile guides: the...
Stefano Burigat, Luca Chittaro
ACMACE
2008
ACM
15 years 6 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...
INFOCOM
2012
IEEE
13 years 7 months ago
Fine-grained private matching for proximity-based mobile social networking
—Proximity-based mobile social networking (PMSN) refers to the social interaction among physically proximate mobile users directly through the Bluetooth/WiFi interfaces on their ...
Rui Zhang 0007, Yanchao Zhang, Jinyuan Sun, Guanhu...