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SIGCOMM
2009
ACM
15 years 11 months ago
Game action based power management for multiplayer online game
Current mobile devices embrace a wide range of functionalities including high speed network support, hardware accelerated 3D graphics, and multimedia capabilities. These capabilit...
Bhojan Anand, Akkihebbal L. Ananda, Mun Choon Chan...
HRI
2010
ACM
15 years 11 months ago
Perception of affect elicited by robot motion
—Nonverbal behaviors serve as a rich source of information in inter human communication. In particular, motion cues can reveal details on a person’s current physical and mental...
Martin Saerbeck, Christoph Bartneck
IUI
2011
ACM
14 years 7 months ago
Protractor3D: a closed-form solution to rotation-invariant 3D gestures
Protractor 3D is a gesture recognizer that extends the 2D touch screen gesture recognizer Protractor [8] to 3D gestures. It inherits many of Protractor’s desirable properties, s...
Sven G. Kratz, Michael Rohs
MHCI
2005
Springer
15 years 10 months ago
Telelogs: a social communication space for urban environments
This paper presents a novel idea for a system known as Telelogs. Utilizing the ubiquity of mobile devices, Telelogs functions as a service by which individuals in an urban environ...
Brian Davis, Karrie Karahalios
ISORC
2005
IEEE
15 years 10 months ago
Heterogeneous Adaptive Component-Based Applications with Adaptive.Net
Adaptation to changing environmental conditions is a major challenge for most distributed applications. The service-oriented programming paradigm leads to an increasing number of ...
Andreas Rasche, Marco Puhlmann, Andreas Polze