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HICSS
2007
IEEE
192views Biometrics» more  HICSS 2007»
15 years 10 months ago
An Online Community as a New Tribalism: The World of Warcraft
Massive, multiplayer online role-playing games foster rich social environments. Within the game, players can interact with other players, make friends, create and cultivate new on...
Thomas W. Brignall III, Thomas L. Van Valey
153
Voted
HAPTICS
2006
IEEE
15 years 10 months ago
Demonstration of a Large Dissipative Haptic Environment
Herein we describe a hands-on demonstration presented at the 2006 Symposium on Haptic Interfaces. Our device is a dissipative six degree-offreedom haptic robot with a workspace of...
Michael Vande Weghe, Brian Dellon, Sean Kelly, Ric...
ICWSM
2010
15 years 3 months ago
Longevity in Second Life
User retention is important to the success of online social media, particularly in virtual world settings where users shape one another’s online experience. We study a rich set ...
ChunYuen Teng, Lada A. Adamic
CN
2007
64views more  CN 2007»
15 years 4 months ago
A taxonomy for identifying requirement interactions in software systems
This paper presents an interaction taxonomy for classifying and identifying requirement interactions in software systems. The proposed taxonomy is in the form of a four-layered py...
Mohamed Shehata, Armin Eberlein, Abraham O. Fapoju...
MM
2006
ACM
138views Multimedia» more  MM 2006»
15 years 10 months ago
VirtualTour: an online travel assistant based on high quality images
With the popularity of both travel and Web, more and more people use online travel services to facilitate their travel activities or share their travel experiences. Considering th...
Feng Jing, Lei Zhang, Wei-Ying Ma