We present a novel stereo algorithm which performs surface reconstruction from planar camera arrays. It incorporates the merits of both generic camera arrays and rectified binocul...
We describe a procedure to solve the basic problem of Variable Lighting Photometric Stereo – namely, recovering the normal directions and intrinsic albedos at all visible points...
We compare three Computer Vision approaches to 3-D reconstruction, namely passive Binocular Stereo and active Structured Lighting and Photometric Stereo, in application to human f...
Alexander Woodward, Da An, Georgy L. Gimel'farb, P...
In this paper, we propose a new method to integrate multiview normal fields using level sets. In contrast with conventional normal integration algorithms used in shape from shadin...
This paper presents a new method for the reconstruction of a surface from its ? and ? gradient field, measured, for example, via Photometric Stereo. The new algorithm produces the...