We present a novel method to control a biped humanoid robot to walk on unknown inclined terrains, using an online learning algorithm to estimate in real-time the local terrain fro...
The online learning problem requires a player to iteratively choose an action in an unknown and changing environment. In the standard setting of this problem, the player has to ch...
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
Despite the recent resurgence of interest in learning methods for planning, most such efforts are still focused exclusively on classical planning problems. In this work, we invest...
This paper presents a pattern classification system in which feature extraction and classifier learning are simultaneously carried out not only online but also in one pass where tr...