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ICIAR
2004
Springer
14 years 2 months ago
Video Segmentation Through Multiscale Texture Analysis
Segmenting a video sequence into different coherent scenes requires analyzing those aspects which allow finding the changes where a transition is to be found. Textures are an imp...
Miguel Alemán-Flores, Luis Álvarez-L...
SI3D
2010
ACM
14 years 3 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
CVPR
2009
IEEE
15 years 3 months ago
Joint Depth and Alpha Matte Optimization via Fusion of Stereo and Time-of-Flight Sensor
We present a new approach to iteratively estimate both high-quality depth map and alpha matte from a single image or a video sequence. Scene depth, which is invariant to illumin...
Jiejie Zhu (University of Kentucky), Miao Liao (Un...
ICCV
1995
IEEE
14 years 6 days ago
A Multi-Body Factorization Method for Motion Analysis
The structure-from-motion problem has been extensively studied in the field of computer vision. Yet, the bulk of the existing work assumes that the scene contains only a single m...
João Paulo Costeira, Takeo Kanade
CVPR
2004
IEEE
14 years 10 months ago
Reconstructing 3D Independent Motions Using Non-Accidentalness
Reconstructing 3D scenes with independently moving objects from uncalibrated monocular image sequences still poses serious challenges. One important problem is to find the relativ...
Kemal Egemen Ozden, Kurt Cornelis, Luc Van Eycken,...