This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
The Internet contains billions of images, freely available online. Methods for efficiently searching this incredibly rich resource are vital for a large number of applications. Th...
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
Ambient occlusion has proven to be a useful tool for producing realistic images, both in offline rendering and interactive applications. In production rendering, ambient occlusion...
As camera resolution increases, high-speed non-contact text capture through a digital camera is opening up a new channel for text capture and understanding. Unfortunately, the cap...