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SIGGRAPH
1999
ACM
14 years 27 days ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
CVPR
2008
IEEE
14 years 10 months ago
Small codes and large image databases for recognition
The Internet contains billions of images, freely available online. Methods for efficiently searching this incredibly rich resource are vital for a large number of applications. Th...
Antonio B. Torralba, Robert Fergus, Yair Weiss
SMILE
1998
Springer
14 years 24 days ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
CGF
2010
148views more  CGF 2010»
13 years 8 months ago
Two Methods for Fast Ray-Cast Ambient Occlusion
Ambient occlusion has proven to be a useful tool for producing realistic images, both in offline rendering and interactive applications. In production rendering, ambient occlusion...
Samuli Laine, Tero Karras
IVC
2006
105views more  IVC 2006»
13 years 8 months ago
A partition approach for the restoration of camera images of planar and curled document
As camera resolution increases, high-speed non-contact text capture through a digital camera is opening up a new channel for text capture and understanding. Unfortunately, the cap...
Shijian Lu, Ben M. Chen, Chi Chung Ko