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ROBOCUP
2000
Springer
108views Robotics» more  ROBOCUP 2000»
14 years 6 days ago
The UNSW RoboCup 2000 Sony Legged League Team
We describe our technical approach in competing at the RoboCup 2000 Sony legged robot league. The UNSW team won both the challenge competition and all their soccer matches, emergin...
Bernhard Hengst, Darren Ibbotson, Son Bao Pham, Jo...
GAMEON
2008
13 years 10 months ago
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
Antonio J. Fernández, Carlos Cotta, Rafael ...
ITICSE
2003
ACM
14 years 1 months ago
Teaching undergraduate software design in a liberal arts environment using RoboCup
Most large research universities include a software design or software development course as a required or elective component of an undergraduate computer science major. For vario...
Timothy Huang, Frank Swenton
DIGITEL
2007
IEEE
14 years 3 months ago
Pedagogical Agents for Teacher Intervention in Educational Robotics Classes: Implementation Issues
Teachers working in robotics classes face a major problem: how to keep track on individual students’ or even small groups’ progress in a class of 30-40 students. A multi-agent...
Ilkka Jormanainen, Yuejun Zhang, Kinshuk, Erkki Su...
SIMPAR
2010
162views Robotics» more  SIMPAR 2010»
13 years 7 months ago
Design Principles of the Component-Based Robot Software Framework Fawkes
Abstract. The idea of component-based software engineering was proposed more that 40 years ago, yet only few robotics software frameworks follow these ideas. The main problem with ...
Tim Niemüller, Alexander Ferrein, Daniel Beck...