In this paper we present application of genetic programming (GP) [1] to evolution of indirect encoding of neural network weights. We compare usage of original HyperNEAT algorithm w...
Abstract. Nearest Neighbor Search (NNS) is employed by many computer vision algorithms. The computational complexity is large and constitutes a challenge for real-time capability. ...
- In this paper, we train a one-layer Theta Neuron Network (TNN) to perform a Braitenberg obstacle avoidance algorithm on a Khepera robot. The Theta neuron model is more biological...
Sam McKennoch, Preethi Sundaradevan, Linda G. Bush...
Abstract-- This paper presents an artificial homeostatic system (AHS) devoted to the autonomous navigation of mobile robots, with emphasis on neuro-endocrine interactions. The AHS ...
Character animation is usually reserved for highly skilled animators and computer programmers because few of the available tools allow the novice or casual user to create compelli...