In partially observable worlds with many agents, nested beliefs are formed when agents simultaneously reason about the unknown state of the world and the beliefs of the other agen...
Luke S. Zettlemoyer, Brian Milch, Leslie Pack Kael...
Physically based rendering is the process of generating a 2D om the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the compu...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
hibition: Extended Abstract Social insects, such as ants and termites, collectively build large and complex structures, with many individuals following simple rules and no centrali...
Crystal Schuil, Matthew Valente, Justin Werfel, Ra...
Several methods for breaking value symmetries have been proposed recently in the constraint programming community. They can be used in conjunction with variable symmetry breaking ...
In this paper we describe a time management approach to distributed agent-based simulation. We propose a new time management policy by joining optimistic synchronization techniques...