Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Based on recent demonstrations of low-cost, infrared-based point tracking, we explore two-handed, surface-less interaction for presentation. On both hands, thumb and index finger...
This paper presents a real time estimation method of the three dimensional trajectory of a fingertip. Pointing with the finger is indeed a natural gesture for Human Computer Inte...
A rear-projection multi-touch tabletop display was augmented with hand tracking utilizing computer vision techniques. While both touch detection and hand tracking can be independe...
K. C. Dohse, Thomas Dohse, Jeremiah D. Still, Derr...
While the problem of tracking 3D human motion has been widely studied, most approaches have assumed that the person is isolated and not interacting with the environment. Environme...