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» Robust 3D hand tracking for human computer interaction
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CHI
1997
ACM
14 years 26 days ago
Beyond Fitts' Law: Models for Trajectory-Based HCI Tasks
Trajectory-based interactions, such as navigating through nested-menus, drawing curves, and moving in 3D worlds, are becoming common tasks in modern computer interfaces. Users’ ...
Johnny Accot, Shumin Zhai
AMDO
2006
Springer
14 years 13 days ago
Combined Head, Lips, Eyebrows, and Eyelids Tracking Using Adaptive Appearance Models
The ability to detect and track human heads and faces in video sequences is useful in a great number of applications, such as human-computer interaction and gesture recognition. Re...
Fadi Dornaika, Javier Orozco, Jordi Gonzàle...
ICCV
2009
IEEE
13 years 6 months ago
Complex volume and pose tracking with probabilistic dynamical models and visual hull constraints
We propose a method for estimating the pose of a human body using its approximate 3D volume (visual hull) obtained in real time from synchronized videos. Our method can cope with ...
Norimichi Ukita, Michiro Hirai, Masatsugu Kidode
CHI
2000
ACM
14 years 1 months ago
Interacting with eye movements in virtual environments
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
Vildan Tanriverdi, Robert J. K. Jacob
CVPR
2009
IEEE
15 years 3 months ago
Learning to Track with Multiple Observers
We propose a novel approach to designing algorithms for object tracking based on fusing multiple observation models. As the space of possible observation models is too large for...
Björn Stenger, Roberto Cipolla, Thomas Woodle...