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» Robust 3D hand tracking for human computer interaction
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ECCV
2004
Springer
14 years 9 months ago
Hand Motion from 3D Point Trajectories and a Smooth Surface Model
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Guillaume Dewaele, Frederic Devernay, Radu Horaud
CVPR
1999
IEEE
14 years 9 months ago
Shadow Gestures: 3D Hand Pose Estimation Using a Single Camera
This paper describes a system that uses a camera and a point light source to track a user's hand in three dimensions. Using depth cues obtained from projections of the hand a...
Jakub Segen, Senthil Kumar
ICCV
2003
IEEE
14 years 9 months ago
3D Tracking = Classification + Interpolation
Hand gestures are examples of fast and complex motions. Computers fail to track these in fast video, but sleight of hand fools humans as well: what happens too quickly we just can...
Carlo Tomasi, Slav Petrov, Arvind Sastry
CVPR
2009
IEEE
1132views Computer Vision» more  CVPR 2009»
15 years 2 months ago
Observable Subspaces for 3D Human Motion Recovery
The articulated body models used to represent human motion typically have many degrees of freedom, usually expressed as joint angles that are highly correlated. T...
Andrea Fossati (EPFL), Mathieu Salzmann (Universit...
BMVC
1998
13 years 8 months ago
Reconstructing 3D Pose and Motion from a Single Camera View
This paper presents a model based approach to human body tracking in which the 2D silhouette of a moving human and the corresponding 3D skeletal structure are encapsulated within ...
Richard Bowden, T. A. Mitchell, Mansoor Sarhadi