Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
In set-system auctions, there are several overlapping teams of agents, and a task that can be completed by any of these teams. The auctioneer's goal is to hire a team and pay...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
In this paper, we describe a novel localization algorithm for ad hoc wireless sensor networks. Accurate selforganization and localization capability is a highly desirable character...
In this paper we present a new method of 3D non-negative tensor factorization (NTF) that is robust in the presence of noise and has many potential applications, including multi-way...
Andrzej Cichocki, Rafal Zdunek, Seungjin Choi, Rob...
SOBI is a blind source separation algorithm based on time decorrelation. It uses multiple time autocovariance matrices, and performs joint diagonalization thus being more robust th...