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EGH
2004
Springer
15 years 11 months ago
Mio: fast multipass partitioning via priority-based instruction scheduling
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
CORR
2006
Springer
160views Education» more  CORR 2006»
15 years 6 months ago
Frugality ratios and improved truthful mechanisms for vertex cover
In set-system auctions, there are several overlapping teams of agents, and a task that can be completed by any of these teams. The auctioneer's goal is to hire a team and pay...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
JCP
2006
151views more  JCP 2006»
15 years 6 months ago
Simulated Annealing based Wireless Sensor Network Localization
In this paper, we describe a novel localization algorithm for ad hoc wireless sensor networks. Accurate selforganization and localization capability is a highly desirable character...
Anushiya A. Kannan, Guoqiang Mao, Branka Vucetic
ICANNGA
2007
Springer
191views Algorithms» more  ICANNGA 2007»
16 years 3 days ago
Novel Multi-layer Non-negative Tensor Factorization with Sparsity Constraints
In this paper we present a new method of 3D non-negative tensor factorization (NTF) that is robust in the presence of noise and has many potential applications, including multi-way...
Andrzej Cichocki, Rafal Zdunek, Seungjin Choi, Rob...
ICA
2004
Springer
15 years 11 months ago
Second-Order Blind Source Separation Based on Multi-dimensional Autocovariances
SOBI is a blind source separation algorithm based on time decorrelation. It uses multiple time autocovariance matrices, and performs joint diagonalization thus being more robust th...
Fabian J. Theis, Anke Meyer-Bäse, Elmar Wolfg...