This paper presents the scatter search particle filter (SSPF) algorithm and its application to real-time hands and face tracking. SSPF combines sequential Monte Carlo (particle fil...
In the light of image retrieval evolving from text annotation to content-based and from standalone applications to web-based search engines, we foresee the need for deploying cont...
To be able to understand the motion of deformable objects, techniques in image processing and computer vision are essential for non-rigid motion analysis in this active research a...
This paper proposes an approach to recognise human postures in video sequences, which combines a 2D approach with a 3D human model. The 3D model is a realistic articulated human m...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...