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ICIAP
2005
ACM
14 years 9 months ago
Scatter Search Particle Filter for 2D Real-Time Hands and Face Tracking
This paper presents the scatter search particle filter (SSPF) algorithm and its application to real-time hands and face tracking. SSPF combines sequential Monte Carlo (particle fil...
Antonio S. Montemayor, Juan José Pantrigo, ...
WWW
2003
ACM
14 years 9 months ago
Bridging the P2P and WWW Divide with DISCOVIR - DIStributed COntent-based Visual Information Retrieval
In the light of image retrieval evolving from text annotation to content-based and from standalone applications to web-based search engines, we foresee the need for deploying cont...
Ka Cheung Sia, Cheuk Hang Ng, Chi-Hang Chan
BMVC
1998
13 years 10 months ago
A Bi-Directional Integrated Model for Non-Rigid Motion Analysis
To be able to understand the motion of deformable objects, techniques in image processing and computer vision are essential for non-rigid motion analysis in this active research a...
Chunyen Liu
PRL
2006
87views more  PRL 2006»
13 years 9 months ago
Applying 3D human model in a posture recognition system
This paper proposes an approach to recognise human postures in video sequences, which combines a 2D approach with a 3D human model. The 3D model is a realistic articulated human m...
Bernard Boulay, François Brémond, Mo...
SI3D
2006
ACM
14 years 3 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis