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WIAMIS
2009
IEEE
14 years 3 months ago
Adaptive gesture recognition in Human Computer Interaction
An adaptive, invariant to user performance fluctuation or noisy input signal, gesture recognition scheme is presented based on Self Organizing Maps, Markov Models and Levenshtein...
George Caridakis, Kostas Karpouzis, Athanasios I. ...
WWW
2008
ACM
14 years 9 months ago
A generic framework for collaborative multi-perspective ontology acquisition
The research objective of this work is to develop a general framework that incorporates collaborative social tagging with a novel ontology scheme conveying multiple perspectives. ...
Maayan Zhitomirsky-Geffet, Judit Bar-Ilan, Yitzcha...
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
14 years 3 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
MVA
2006
430views Computer Vision» more  MVA 2006»
13 years 9 months ago
Automatic fog detection and estimation of visibility distance through use of an onboard camera
In this paper, we will present a technique for measuring visibility distances under foggy weather conditions using a camera mounted onboard a moving vehicle. Our research has focus...
Nicolas Hautière, Jean-Philippe Tarel, Jean...
TCSV
2002
229views more  TCSV 2002»
13 years 8 months ago
Automatic segmentation of moving objects in video sequences: a region labeling approach
Abstract--The emerging video coding standard MPEG-4 enables various content-based functionalities for multimedia applications. To support such functionalities, as well as to improv...
Yaakov Tsaig, Amir Averbuch