A new method improving watermark robustness against both global and local geometrical distortions is presented in this article. The proposed approach is based on a self-reference c...
The recognition of telop characters in video has two problems: edge degradation and background noise. To overcome these problems, this paper proposes; (1) a feature that describes...
Abstract. We present a method for 3D object modeling and recognition which is robust to scale and illumination changes, and to viewpoint variations. The object model is derived fro...
In a real-time system, tasks are constrained by global endto-end (E-T-E) deadlines. In order to cater for high task schedulability, these deadlines must be distributed over compon...
In this paper, a kernel-based SOM-face method is proposed to recognize expression variant faces under the situation of only one training image per person. Based on the localization...