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CHI
2004
ACM
14 years 10 months ago
A grounded investigation of game immersion
The term immersion is widely used to describe games but it is not clear what immersion is or indeed if people are using the same word consistently. This paper describes work done ...
Emily Brown, Paul A. Cairns
HICSS
2009
IEEE
167views Biometrics» more  HICSS 2009»
14 years 4 months ago
E-Commerce and E-Government: How Do They Compare? What Can They Learn from Each Other?
For more than a decade e-Commerce and eGovernment applications have made major impacts in their respective sectors, private and public. Some time ago, we presented early insights ...
Hans Jochen Scholl, Karine Barzilai-Nahon, Jin-Hyu...
TEI
2009
ACM
78views Hardware» more  TEI 2009»
14 years 4 months ago
A short guide to modulated light
Many types of tangible interaction systems, such as interactive surfaces and gesture-based interfaces, are based on various kinds of optical tracking, using infrared illuminators ...
Florian Echtler, Tobias Sielhorst, Manuel Huber, G...
ICPP
2008
IEEE
14 years 4 months ago
Overcoming Scalability Challenges for Tool Daemon Launching
: Many tools that target parallel and distributed environments must co-locate a set of daemons with the distributed processes of the target application. However, efficient and por...
Dong H. Ahn, Dorian C. Arnold, Bronis R. de Supins...
ICDM
2007
IEEE
149views Data Mining» more  ICDM 2007»
14 years 4 months ago
Solving Consensus and Semi-supervised Clustering Problems Using Nonnegative Matrix Factorization
Consensus clustering and semi-supervised clustering are important extensions of the standard clustering paradigm. Consensus clustering (also known as aggregation of clustering) ca...
Tao Li, Chris H. Q. Ding, Michael I. Jordan